Published · 2015
Consumer spending in the gaming industry: evidence of complementary demand in casino and online venues
International Gambling Studies, 15(2), 256-272
Plain-language summary
Uses U.K. survey data to examine whether online and land-based gambling spending substitute for or complement each other. Across several statistical approaches, the results support complementary demand, suggesting that growth in one channel does not necessarily come at the expense of the other.
Cite this work
Philander, K., Abarbanel, B. L. L., & Repetti, T. (2015). Consumer spending in the gaming industry: evidence of complementary demand in casino and online venues. International Gambling Studies, 15(2), 256-272.