Computers in Human Behavior Reports 17 (2025) 100599

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Computers in Human Behavior Reports
journal homepage: www.sciencedirect.com/journal/computers-in-human-behavior-reports

Playing by the rules: Government regulation and consumer trust in the
online poker industry
Kahlil S. Philander a,* , Bradley S. Wimmer b
a
b

Carson College of Business, Washington State University, USA
Lee Business School, University of Nevada, Las Vegas, USA

A R T I C L E I N F O

A B S T R A C T

Keywords:
Online trust
Digital services
e-commerce
Poker
Regulation

This study examines how government regulation can affect consumer trust and the perceived value of digital
services. Data from interviews, a focus group, and a discrete choice experiment conducted by online poker
players find that regulation significantly increases the amount players are willing to pay to play online poker and
that the size of this regulatory premium differs according to player attitudes. Players are willing to pay an extra
$1.83 per hour to play on government-regulated sites and players who view these sites as more secure are willing
to pay even more. However, the size of the regulatory premium falls and, in some cases, becomes negative when
players believe that government regulation increases the likelihood that their winnings will be taxed. The study
also finds lingering effects of the Unlawful Internet Gambling Enforcement Act, which made it difficult for
players to manage funds on unregulated sites. Players who think regulation eases these transactions are willing to
pay more. Interestingly, government regulation seems to offer an assurance against future government disrup­
tions in the market. Our findings contribute to the understanding of trust-building mechanisms in online services,
highlighting the complex effects of government regulation in complementing private measures.

There was another great thing about playing in Las Vegas: it was
relatively safe … I didn’t need to carry a gun anymore, and when I
won money, I knew that I could walk out the door with it. And unlike
Texas, where the cops could raid the game at any time … the cops in
Las Vegas actually protected the games. Now, that was a feeling of
security I’d never experienced.
- Doyle Brunson, The Godfather of Poker
1. Introduction
In its early history, the U.S. online-poker industry was an open
market where players had access to unregulated platforms and players
relied on firm reputations, market signals, industry news, and their own
experiences to gauge the fairness of games and platform integrity.
Consumers had to continually assess whether poker sites were willing to
defraud their customers and whether users were being targeted by
colluding opponents or bots posing as human players (Goodman, 2014;
McMullan, 2012; Philander & Abarbanel, 2014).
In 2006, the U.S. passed the Unlawful Internet Gambling

Enforcement Act to curb the growth of online gambling. The act made it
difficult for players and operators to process payments by prohibiting
transactions from U.S. financial institutions to illegal gambling websites
(Levitt & Miles, 2014). As a result, many online poker operators left the
U.S. market, but some persisted, arguing that online poker was a game of
skill and therefore not illegal in most jurisdictions (Levitt & Miles, 2014;
Nevill, 2013). On Friday, April 15, 2011, in an enforcement action
colloquially known as “Black Friday”, the Department of Justice indicted
the three largest U.S.-based operators. In doing so, it seized $34 million
from over 27,000 accounts and it would take more than three years to
return the funds to players (Nevill, 2013; U.S. Attorney’s Office,
Southern District of New York 2012). Later that same year, the
Department of Justice revised its opinion on Internet gambling and
allowed states to offer online poker through state regulated processes
(Seitz, 2011).
Consumer trust in digital businesses is influenced by a range of fac­
tors, including perceived privacy, site quality, familiarity, transparency,
and self-regulation efforts (Gefen, 2000; Gefen et al., 2008; Kim &
Peterson, 2017). However, little is known about the scale to which
government regulations affect consumer perceptions of trust and

* Corresponding author.
E-mail address: kahlil.philander@wsu.edu (K.S. Philander).
https://doi.org/10.1016/j.chbr.2025.100599
Received 25 March 2024; Received in revised form 28 December 2024; Accepted 20 January 2025
Available online 30 January 2025
2451-9588/© 2025 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/bync-nd/4.0/).

Computers in Human Behavior Reports 17 (2025) 100599

product value. This is surprising, as many heavily regulated industries
evolved out of largely unregulated markets. For example, ride-sharing
(Collier et al., 2018; Lesteven & Godillon, 2020), fantasy sports
(Holden et al., 2020), and cryptocurrency exchanges (Arner et al., 2023)
are each recent examples of markets whose growth was predominantly
led by unregulated firms that later became regulated.
Markets struggle to maximize social welfare when market imper­
fections impede the ability of market participants to execute mutually
beneficial trades. Government regulations that, among others, reduce
transaction costs, internalize externalities, and solve problems of
asymmetric information may offer distinct advantages over the private
measures used to create trust (Mueller et al., 2023). The legal enforce­
ment of operational standards, management background checks, and the
formal adjudication of customer complaints are all features that may
operate better in regulated markets. For instance, the imposition of
formal regulations benefitted the casino industry after a long history of
organized crime involvement (Bernhard et al., 2008; Schwartz, 2013).
The imposition of taxes, entry barriers, onerous compliance procedures
and other regulations, however, can increase costs, affect the products
supplied by regulated and unregulated entities and, more generally,
impede the market’s ability to create value.
Regulations improve social welfare when the benefits of regulation
outweigh their costs. This study adds to the digital services and trust
literature by examining the effects of state regulation and private se­
curity measures on the online poker market, focusing on regulations and
private security measures that protect the integrity of games and the
security of player deposits. The paper uses qualitative data collected
from a focus group and three interviews with online poker players, along
with a discrete choice experiment (DCE) conducted on a diverse sample
of professional and recreational online poker players, to estimate the
amount online poker players are willing to pay to use regulated sites and
sites that include privately provided security measures.
Oversight in the online poker industry is characterized by a patch­
work of regulatory regimes that range from strict government regulation
that licenses platforms and imposes rigorous standards for fund man­
agement, identify verification, and technical audits to unregulated
websites that employ more opaque safeguards against fund misappro­
priation and/or cheating. This dichotomy presents a critical question: To
what extent does government regulation influence players’ willingness
to pay for online poker, and how do regulatory assurances compare with
or enhance private strategies like third-party certifications or site se­
curity features?
This paper makes three primary contributions to the literature on
digital services, trust, and regulation in the context of online poker: First,
we provide a clear empirical estimate of the “regulatory premium” that
players are willing to pay for government-regulated platforms. While
prior studies have highlighted the importance of trust and perceived
security in e-commerce and digital services (e.g., Gefen et al., 2008; Kim
& Peterson, 2017), few have quantified the effects of regulation on the
amount consumers are willing to pay for an online product. By identi­
fying concrete dollar values, we add a tangible, order-of-magnitude
measure that sharpens our understanding of trust’s economic signifi­
cance in this domain.
Second, we leverage qualitative data to describe a nuanced set of
factors online poker players consider when choosing between regulated
and unregulated sites. Prior analyses of trust generally focus on general
antecedents like privacy policies or brand reputation (e.g. Chen & Dibb,
2010). Our qualitative findings provide richer, more context-specific
insights, showing how perceptions of deposit and withdrawal conve­
nience, site integrity, and tax liability shape player attitudes. In doing so,
we provide a more holistic view of the drivers behind trust formation in
an environment often characterized by uncertainty and asymmetric
information.
Third, we isolate and compare the relative importance of private
security measures and government oversight as separate trust-building
mechanisms in online poker. Our framework highlights the

compensating variation players assign to different features. By cali­
brating the trade-offs they make, this study advances understanding of
the interplay between private and public trust signals. We show points at
which private efforts and regulation are valued, informing both theo­
retical models of trust (McKnight et al., 2002) and practical policy dis­
cussions on how best to structure oversight in digital markets.
2. Conceptual background
2.1. Private security measures and trust
The multidimensional web trust model proposed by McKnight et al.
(2002) suggests that trust plays a central role in influencing purchase
intention, primarily through the mediation of perceived risk and
perceived benefit. Perceived risk refers to the uncertainty and potential
negative consequences associated with engaging in an online trans­
action, such as financial losses or privacy breaches (McKnight et al.,
2002). In the context of online services, consumers often perceive a
higher level of risk due to the intangible nature of the services and the
lack of physical interaction with service providers. The model suggests
that trust can help mitigate these perceived risks. Providers can
engender trust and reduce perceived risk by making investments and
committing to policies that increase the return they receive from taking
actions that are in the best interest of consumers (Klein & Leffler, 1981;
McKnight et al., 2002).
Several antecedents of consumer trust in online environments are
identified in the management literature. Among them, security measures
are noted to have a significant impact on consumers’ trust and will­
ingness to engage with online service providers (Kim et al., 2008; Mal­
hotra et al., 2004; Teo & Liu, 2007). Empirical studies highlight the role
of secure payment methods and transparent privacy policies in building
consumer trust (Chen & Dibb, 2010; Teo & Liu, 2007).
Typical management advice focuses on building trust through pro­
vision of assurance statements to consumers (Gefen et al., 2003; Wang &
Emurian, 2005), establishing infrastructural signals like security and
third-party certification (Biglaiser et al., 2020; Kim & Peterson, 2017;
Lee & Turban, 2001; Lizzeri, 1999), and creating indirect signals, such as
site quality and firm size (ter Huurne et al., 2017; Kim & Peterson, 2017;
Klein & Leffler, 1981; Román et al., 2023). In networks where users can
destroy value by behaving opportunistically, platform-based business
can add value by improving trust among users (Moriuchi & Takahashi,
2022). This may include transaction guarantees, authentication of
merchandise or merchants, or mediating disputes (ter Huurne et al.,
2017). Theoretical research finds that trust can emerge as an equilib­
rium strategy for investors in a dynamic game when the conditioning of
investor decisions on the trustworthiness of project managers allows
investors and trustworthy managers to form effective alliances (Liu &
Chen, 2022). Liu et al. (2023) show that governments can facilitate the
creation of trust by developing reporting mechanisms and incentive
schemes that reward investors for reporting untrustworthy managers
and punish untrustworthy managers.
Online poker platforms use many of these trust-building strategies.
For instance, gambling sites often highlight the legitimacy of their op­
erations by using third-party seals (Gainsbury et al., 2013), which can
influence consumers’ trust in websites (Kim et al., 2008; Özpolat & Jank,
2015). The presence of security measures that reduce perceived risk and
demonstrate good safeguarding practices, like encrypted security to­
kens, are likely to improve consumer trust and thereby increase pur­
chase intention (Kim & Peterson, 2017).
2.2. Government regulation
While site-security features can reduce perceptions of risk, the basic
premise that we put forward is that regulation can further enhance site
security and influence risk perceptions. This can occur through four
broad mechanisms in gambling industries (Laffont & Martimort, 2009):

Computers in Human Behavior Reports 17 (2025) 100599

First, government monitoring and mandated processes (e.g. cash reserve
requirements) decrease opportunities for bad faith behavior. Second,
intensive background checks for owners and senior management reduce
the potential number of bad actors. Third, the threat of punishment
through criminal or civil litigation disincentivizes fraudulent or negli­
gent behavior. And fourth, regulatory agencies create a warranty on
transactions by providing an outlet for consumers to provide complaints
and receive remediation through a due process. Each of these traits are
consistent with a framework that enhances institutional trust and value
for consumers (Lu et al., 2021; McKnight et al., 2002; Tang, & HuSmith,
2008).
However, in addition to its effects on consumer perceptions and
trust, a switch from an unregulated to a regulated setting can also affect
prices and product features by promulgating rules that create barriers to
entry and imposing regulatory burdens that increase costs. Entry bar­
riers increase prices by creating market power but can also shift demand
from unregulated providers to regulated providers. In our setting, the
Unlawful Internet Gambling Enforcement Act’s constraints on financial
transactions increases the demand for regulated online poker by making
it relatively more difficult to deposit and withdraw funds from unreg­
ulated providers (Gainsbury et al., 2018).
Consumers often hold concerns about their data privacy such as
unauthorized access, control over personal information, and govern­
ment surveillance (Martin, 2018). Player perceptions that regulation
gives government officials access to players’ personal information may
decrease the demand for regulation if players perceive that it will in­
crease the likelihood that poker winnings are taxed (Bansal & Nah,
2022; Whelan, 2023), as player demand for unregulated off-shore
gambling sites is strongly influenced by perceptions of price, privacy,
and payout rates (Gainsbury et al., 2018). As a result, some players may
prefer playing poker on unregulated sites, even when comparable
regulated options are available.

whether the draft instrument effectively communicated all relevant
topics and included all essential features for respondents to correctly
evaluate the trade-offs players make when choosing an online poker site.
Study 2 was individual interviews used to evaluate the survey in­
strument’s readability and design. Study 3 was the DCE, administered to
a diverse group of uncompensated online poker players using a
web-based survey. The second author’s Institutional Review Board
approved the studies.
3.1. Study 1: Methods
The first study was a focus group with experienced online poker
players. Each member of our focus groups was at least 21 years old and
had experience in playing online poker for money. We recruited these
individuals from candidates who responded to flyers posted around a
large public university campus, with selections made on a first-come,
first-served basis, provided they had active online poker accounts.
Each participant was given a $50 cash incentive. All of the members had
experience playing cash games. Three members primarily played micro
stake games (big blind as high as $0.50), two members participated in
small-stake games (up to a $2.00 big blind), and one member played in
games we defined as middle stakes (up to a $10 big blind). The focus
group was moderated by a trained graduate student, with the second
author acting as an observer and contributing to the discussion. An
audio recording of the focus group was transcribed using Whisper
(Radford et al., 2022) and then cross-checked against the audio.
The group consisted of six participants who completed a physical
copy of a draft DCE survey. After the instrument was completed, we
engaged in a group discussion, systematically reviewing each question
and related topics. This provided an opportunity for respondents to
provide opinions, ask questions, and share their likes and dislikes.
The initial focus group had several key objectives, including: (1)
exploring the themes of the survey, (2) ensuring participants were
evaluating alternatives when selecting between site options, (3) con­
firming participants could maintain consistency with characteristics not
included in the survey, (4) determining if all relevant characteristics had
been incorporated, and (5) verifying that the selected attribute levels
were realistic.

2.3. Hypotheses
Overall, regulation’s effect on players’ willingness to pay (WTP) for
online poker depends on its relative impact on site security and player
risk perceptions, deposit and withdrawal processes and its effect on
privacy and the taxation of online poker. While improved site security,
risk profiles and improved money processing features increase demand,
increases in effective tax rates and reduced payoffs reduce demand. Our
empirical strategy provides insight into the relative importance of these
factors by estimating the effect of regulation and subjective player
perceptions on WTP for online poker. Formally, we test the following
hypotheses:

3.2. Study 1: Results
The initial discussion indicated that respondents were making tradeoffs as intended, the characteristics included were important, and the
levels we used were appropriate. The participants agreed that they could
understand the trade-offs in the choice sets. They also confirmed that
they did not consider other attributes when making decisions, either
keeping other characteristics constant: “I just assumed they were all
constant as far as quality and graphics and everything” or imagining a
similar platform: “I just pictured the exact same website.”
In general, participants offered different views on the relative
importance of government regulation to their choice of poker sites. For
instance, one participant noted that it would be the primary variable
they considered.

Hypothesis 1. Government regulation increases users’ willingness to
pay for online poker.
Hypothesis 2. Users who subjectively view regulated sites as having
better security are willing to pay more for regulated online poker games.
Hypothesis 3. Users who subjectively view regulated sites as less risky
are willing to pay more for regulated online poker games.
Hypothesis 4. Users who perceive that the deposit/withdrawal pro­
cess is easier on regulated sites are willing to pay more for regulated
online poker games.

“I kind of think it’ll feel safer if it’s regulated. So, if it was yes in
regulation, then I’d probably defer to that … [government regula­
tion] would probably make my determination, just because I feel like
I could know when it would be safe and it was going through a secure
venue, and it wasn’t just some random website that might steal my
stuff.”

Hypothesis 5. Users who perceive that regulation increases the like­
lihood poker winnings are taxed are willing to pay less for regulated
online poker games.

A different participant commented that government regulation
would be a negative characteristic, due to concerns about taxes and a
perceived lack of benefits from government regulation.

3. Study 1: Focus groups
We conducted three studies: two small qualitative studies intended
to support the development of the experiment (McIntyre & Srinivasan,
2017) and the DCE itself. Study 1 was a focus group used to investigate

“For me, government regulation is a real bad thing, because the
market regulates it. A poker site has to be honest, otherwise they’re

Computers in Human Behavior Reports 17 (2025) 100599

just going to lose their player base. Once the government gets
involved, then I’ve got major problems, because then I’ve got to be
looking at my big blind, plus what I’m going to be paying in taxes.
Now, if I’m able to, which I did, I paid tax on my winnings, the thing
is I’m able to do that at the end and write off a certain amount, where
if the government sees exactly what I won, are they going to look at
my losses the same way? That’s what I’m more concerned about with
government regulation, is – are they going to be viewing profit? Or
are they going to be viewing revenue versus losses and getting it all
mixed up? And then that becomes an issue.”

version of the DCE survey, which was administered online via Qualtrics
while the interviewer was present in-person. Each participant was given
a $50 cash incentive. The interviews were led by a trained graduate
student, with the second author acting as an observer and contributing
to the discussion. An audio recording of the focus group was transcribed
using Whisper (Radford et al., 2022) and then cross-checked against the
audio.
The primary objectives of the second focus group were to: (1) eval­
uate the online survey’s aesthetics and usability, and (2) evaluate
whether changes to the survey were being interpreted as intented.

The same participant noted that he viewed a large number of players
on a site as a sign that the site is trustworthy, and would not steal his
money:“If they have a huge player base, [the players] are not getting ripped
off … If they have eight players, obviously, it’s a little sketchy. So that’s what I
use. And that’s why government regulation isn’t exactly important to me. …
The number of players would signify that its more reliable to me on a general
scale.”
A third participant suggested that regulation would be a positive tiebreaker between comparable sites: “For me, the government regulation
would matter if everything else was fairly similar. So if the rest of it was the
same, and then one was regulated, and one wasn’t, I’d go with the regulated
one. But if they were drastically different, it would mean nothing to me,
personally.”
Multiple participants mentioned conflating government-related se­
curity from regulation and private-security measures: “I thought regula­
tion would mean secure third party” and “But that doesn’t mean there isn’t
[site security] if it’s not government regulated. Because I know websites that
are [not regulated] that do.”
Some of the benefits from government regulation appear to be
related to fear from government enforcement against unregulated sites:
“I prefer it, because what happened before [Black Friday], when it all of a
sudden became illegal and the website I was playing on just lost my money. So
for me, it’s more of a guarantee that it’s not just going to randomly shut
down.” A different participant noted that unregulated sites generally
operated well prior to Black Friday: “For me, it’s not too much of a worry.
There was a one-time instance with Black Friday. And for everything else, if
you’ve been playing, you get paid out, you get your checks, and there was a
one-time, [Black] Friday, and it’s not really a big deal for me.”

4.2. Study 2: Results
Interviewees generally had no issues with the instrument, including
the additions made after the focus group. Each of the interviewees
identified the new site security variable as an important consideration in
the choice set.
“You have that conscious feeling that just kind of goes through and
you’re like, alright, [site security is] above average, so it kind of
calms you down … The last thing [considered] was the number of
players … Really it was the security, the government regulation, and
the fee.”
“For me, I’m concerned about the site security, whether I’m going to
get my money back.”
“I think people also do look at security. For me it is important
because I don’t want to go into the website where I don’t feel secure
because it has all my bank account information and everything.”
One of the interviewees with experience playing on a regulated site
mentioned negative geolocation issues that emerged as a result of state
regulatory requirements: “They do check my location every time I log on. it
gets funky sometimes when I try to log myself in with my phone application
because they think I’m somewhere else.” The same respondent provided
feedback about the differences between online and live poker, which led
to the addition of a question asking the distance to the nearest landbased casino or card room at the respondent could play poker for
money:“If I don’t play [online], then I just go to live [poker]. So I don’t have
to shop around that much.”

3.3. Study 1: Discussion

4.3. Study 2: Discussion

A primary limitation of a DCE is the requirement that responses to
hypothetical scenarios reflect observed behavior and that data based on
stated choices bias results when choice sets do not fully reflect reality
(Quaife et al., 2018). One of the focus group’s main results is that the
focus-group members believed that they had the capacity to evaluate the
trade-offs presented in the DCE and that their responses reflected actual
preferences and likely behavior. Online poker games and DCEs both
require that participants make decisions under uncertainty based on
hypothetical trade-offs, this qualitative analysis suggests that online
poker players are ideal candidates to participate in studies based on
DCEs.
Based on the feedback from the first focus group, we made two ad­
justments to the survey. First, we clarified the definition of "Number of
Players” on the site to prevent confusion between static versus dynamic
player counts. Second, we added "Site Security” as a characteristic in the
experiment to control for non-government security measures that may
confuse respondents if not included.

The findings from the one-on-one interviews generally validated the
findings from the focus group. Based on the general feedback from the
interviews, we removed nonessential questions, thereby shortening the
survey, and we refined the levels of the site security feature to exclude
below average levels in the choice set. The final choice set is provided in
Appendix A.
5. Study 3: Discrete choice experiment
5.1. Study 3: Participants
The DCE was administered through an online survey over seven
days. Respondents were recruited through links on several poker-related
websites and social media posts by the authors, professional poker
players, and poker media sites. Participants were individuals who had
played online poker for real money and were at least 21 years old. Re­
spondents received no compensation. A total of 1491 participants began
the survey, out of which 937 commenced the experiment. Among them,
884 completed all seven experimental questions, and 101 consistently
chose the option that involved government regulation. In the experi­
ment, we excluded participants who consistently selected the same op­
tions. Their data does not reveal insights into the decision-making
process regarding the selection of sites, as it lacks evidence of compar­
ative evaluation.

4. Study 2: Interviews
4.1. Study 2: Methods
We recruited three individuals from the university campus with
experienced in online poker. These participants completed a revised

Computers in Human Behavior Reports 17 (2025) 100599

5.2. Study3: Design

before the experiment. Respondents were told to hold site features not
included in the survey constant while making their choices. The survey
included a link to a document that defined the features included in the
study.
A Regulated site was defined as a site where state legislation allows
online poker sites to enter the market after receiving approval from a
State Gaming Commission. Respondents were told that government
regulation allows online sites to legally accept many forms of payment,
including credit cards and it allows the state to tax online poker. Re­
spondents were told that Nevada, Delaware, and New Jersey offered
government-regulated online poker sites in the U.S.
Average security was defined as sites that regularly pass security au­
dits and adopt policies that guarantee that player balances are not used
for operational expenses. Above-average security was defined as sites that
regularly pass security audits, adopt policies that guarantee that player
balances are not used for operational expenses, use secure third-party
options for deposits and withdrawals, and employ additional security
measures such as security keys.
The experimental design included six different levels for the
network-size feature. To ensure that the choice set for network size was
reasonable, we directly observed network sizes on the first regulated U.
S. state network in Nevada in the year after its launch (2014) and the
largest open global network as tracked by industry monitor, PokerScout.
com (2019). The experiment included a feature that measured the
average skill level of players on a poker platform to estimate the effects
of player composition on a poker platform’s demand, “Voluntary Put
Money in Pot” (VPIP) (Johansson & Sönströd, 2009; Siler, 2010; Teofilo
et al., 2014). Last, the survey included the variable Cost, where Cost

DCEs address endogeneity problems that bias the estimated effects of
regulation and private security on online poker demand because they
rely on the randomization of product features to identify the effects of
product features on the demand for online poker (Hartmann et al.,
2008). The experiment presents respondents with pairs of hypothetical
internet poker sites that differ and the experimental design randomizes
the features included in the hypothetical poker sites presented. Re­
spondents face a forced-choice design and choose one of the two hy­
pothetical poker sites in each choice experiment (Allenby et al., 2014).
An illustration of a hypothetical choice is presented in Fig. 1.
The experiment was administered online using Qualtrics. The level of
the features in the experiment differed depending on the respondent’s
preferred stake level. The stake level is defined by the size of a game’s
big blind, which is a mandatory bet paid by players, and determines the
level of money placed at risk. Players indicated whether they played for
micro (up to $0.50 big blind), small ($0.51 to $2.00 big blind), middle
($2.01 to $10.00 big blind), or high stakes (above $10.00 big blind).
Each stake level contained nine blocks with eight choice sets. A
fractional design was used to ensure that the questions in the experiment
are balanced and orthogonal (Aizaki, 2012). The choice set included five
different poker-site features. Respondents were randomly assigned to
blocks of DCEs, based on reported preferred stakes. The initial choice set
included a discussion of the choices available and is considered practice.
Respondents were told, “(w)hile this is a hypothetical choice and not a
real one, we ask you to consider your preferences and make choices just
as if you were choosing a website to play No-Limit Texas Hold’em,”

Fig. 1. Sample discrete choice decision faced by a respondent in the survey instrument.

Computers in Human Behavior Reports 17 (2025) 100599

equals the time-based rake per hour of play at a table. Cost levels are
based on information contained at rakeatpoker.com and differed ac­
cording to the respondent’s preferred stake.

Fig. 2.

5.3. Study 3: Descriptive statistics

Our empirical model assumed that consumers choose the poker
platform that maximizes their indirect utility. The empirical analysis
uses the framework of McFadden’s (McFadden, 1974) random utility
model to estimate the effects of game features on the players’ utility for
online poker games. Player utility is increasing in poker earnings and the
enjoyment consumers receive from playing poker and depends on
regulation and other platform features.
We used data from the DCE to estimate the amount players were
willing to pay for different poker-site features. Survey respondents were
presented with pairs of hypothetical Internet poker sites that differed in
poker-site features and were asked to choose the option they preferred,
holding all other poker-site features constant. The indirect utility a
poker player receives from playing on a particular site includes a
deterministic component based on observable site characteristics, and
an unobserved random component. Respondents are assumed to maxi­
mize a random utility function of the general form:

5.4. Study 3: Empirical framework

Our sample consisted of 783 poker players. The sample was some­
what skewed towards higher-stake players. The sample included: 31.2%
micro-stake, 42.0% small-stake, 23.6% middle-stake and 3.2% highstake players. By contrast, Fiedler and Philander (2013) estimated that
46.6% of U.S. players played in micro-stake games, 42.6% played for
small stakes, 10.3% played for middle stakes, and 0.5% were high-stake
players. We removed the high-stake respondents from the sample
because of their low numbers (n = 25). The final data set included 758
respondents that completed 5306 DCE choices.
Eleven percent of the sample reported that they were professional
poker players. About 33% of respondents stated that they played online
poker to make money, 26% for the entertainment value, and 40% stated
that entertainment is important and they expect to supplement their
incomes with poker earnings. The average respondent spent over 18 h
per week playing poker (SD = 26.2). Eighty percent of the sample had
five or more years of playing experience while only three percent had
fewer than twelve months of experience. Most respondents stated they
‘Sometimes’ (24%), ‘Often’ (24%) or ‘Always’ (36%) play on more than
one table of online poker at a time. Roughly five percent of our re­
spondents resided in Canada (5.1%), and 13.5% resided in states that
offered regulated online poker. The mean respondent was 38.30 years
old (SD = 12.20) and most respondents reported that they were male
(93.45%).
After respondents completed the DCE, the survey included a series of
questions that asked participants whether they “Agree or Disagree with
the following statements about Government Regulation and online
poker?” on a five-point Likert scale from strongly disagree (1) to strongly
agree (5): ‘Site security is likely better on regulated sites’ (M = 3.87, SD
= 1.09); ‘there is less risk associated with playing on regulated sites’ (M
= 4.11, SD = 1.02); ‘the withdrawal/deposit process is easier on regu­
lated sites (M = 4.04, SD = 1.12); and ‘I am less likely to play on
regulated sites because the government will tax my winnings; (M = 2.22,
SD = 1.09). Response frequencies to these questions are illustrated in

ʹ

Ukij = Xkij β + εkij ,

i = 1, . . ., n; j = 1, . . ., J; k = A, B,

(1)

Where Ukij equals the utility player i receives from option k on occasion j.

The term Xkij equals a vector of features associated with option k, and εkij

is the random disturbance term. Player i chooses option A over option B
)ʹ
(
when UAij > UBij or when XAij − XBij β > εBij − εAij The distribution of the
error term, εkij , is assumed to be given by a standard Type I extreme value

distribution and that the errors are uncorrelated with the vector of
characteristics. Given these conditions the probability that player i
)
(
chooses option A PAij = P UijA > UBij , equals:
Aʹ

Aʹ

eXij β

Bʹ

eXij β + eXij β

.

(2)

Maximizing the log likelihood function derived from equation (2)
produces an estimate of a representative player’s indirect utility

Fig. 2. Frequencies of responses to attitudes about regulation questions, by stake.
Notes: Respondents across stakes generally agree that there is less risk on regulated sites, better security, easier deposits/withdrawals, and that a threat of taxes is not
a barrier to play.

Computers in Human Behavior Reports 17 (2025) 100599

site security, χ 2(1) = 11.34, p = 0.001; risk, χ 2(1) = 3.35; p = 0.068;
deposits and withdrawals, χ 2(1) = 4.25, p = 0.039; and taxation, χ 2(1) =
10.18, p = 0.001. Similar results were found for small-stake players: Site
security, χ 2(1) = 9.47; p = 0.002; risk, χ 2(1) = 8.46, p = 0.004; deposits
and withdrawals, χ 2(1) = 5.89; p = 0.015; and taxation χ 2(1) = 4.35; p =
0.037. Middle-stake players were willing to pay the most for regulation
but attitudes about the effect of regulation generally had little impact on
their WTP for regulation: site security, χ 2(1) = 0.17, p = 0.680; risk,
χ 2(1) = 2.83; p = 0.093; deposits and withdrawals, χ 2(1) = 0.07; p > χ 2
= 0.791); and taxation, χ 2(1) = 0.05, p = 0.823. Full results are pre­
sented in Appendices C and D.

function. Estimates of players’ willingness to pay are derived for site
characteristics by scaling each given characteristic’s coefficient by the
cost coefficient. The empirical model uses the following linear approx­
imation of a representative player’s indirect utility function, where
subscripts are suppressed for clarity of presentation:
U = β1 Regulation + β2 Security + β3 Cost + β4 Players + β5 VPIP + ε

(3)

The amount a player is willing to pay to play on a site with Regulation
equals the amount by which a site with Regulation’s Cost would have to
differ from the Cost of playing on a site with no Regulation to make the
respondent indifferent between the regulated and unregulated sites:
β1 (Regulation = 1) + β2 Security + β3 (Cost + WTP) + β4 Players + β5 VPIP =
β1 (Regulation = 0) + β2 Security + β3 Cost + β4 Players + β5 VPIP
(4)

5.6. Study 3: Exploratory analysis
Respondent attitudes about regulation may be affected by the reg­
ulatory regime in their home markets. To better understand the role of
the regulatory environment on consumer attitudes, we used data from
the survey to explore whether there were differences in attitudes to­
wards regulation between players in either regulated states or in Can­
ada, where the government conducts and manages gambling. We
categorized Likert scores on a scale from one to five and used t-tests to
examine whether there were differences in mean attitude scores be­
tween U.S. and Canadian respondents, and between US respondents
from states with and without regulated online poker.
We found that respondents from Canada were less likely to agree
that, ‘site security is likely better on [regulated/government-operated]
sites’ (M = 3.12, SD = 1.12), t(700) = 4.18; p < 0.001; ‘there is less
risk associated with playing on [regulated/government-operated] sites’
(M = 3.27, SD = 1.07), t(710) = 4.90; p < 0.001; and ‘the withdrawal/
deposit process is easier on [regulated/government-operated] sites’ (M
= 3.28, SD = 1.28), t(678) = 3.82, p < 0.001. They were more likely to
agree ‘I am less likely to play on [regulated/government-operated] sites
because the government will tax my winnings’ (M = 2.71, SD = 1.19), t
(712) = − 2.72; p = 0.003.
Similarly, we found that respondents from regulated states were less
likely to agree that ‘site security is likely better on regulated sites’
(Regulated: M = 3.46, SD = 1.05; Unregulated: M = 3.98, SD = 1.06), t
(666) = 4.37; p < 0.001; and ‘the withdrawal/deposit process is easier
on regulated sites’ (Regulated: M = 3.71, SD = 1.17; Unregulated: M =
4.13, SD = 1.08), t(649) = 3.37, p < 0.001. We observed no statistically
significant difference in responses to ‘there is less risk associated with
playing on regulated sites’ (Regulated: M = 2.33, SD = 1.15; Unregu­
lated: M = 2.17, SD = 1.05), t(677) = 1.05; p = 0.147; and ‘I am less
likely to play on regulated sites because the government will tax my
winnings’ (Regulated: M = 3.12, SD = 1.12; Unregulated: M = 3.12, SD
= 1.12), t(678) = − 1.41; p < 0.920.

The amount a representative player is willing to pay to play on a site
with Regulation is calculated by solving for WTP:
WTP = −

β1
β3

The empirical approach uses controlled comparisons to find the point
where the extra Cost per-hour has the same effect as being unregulated
as opposed to regulated. This point is found where the two sites with
different attributes end up with the same rating, as represented by the
player’s indirect utility, where the representative player is equally likely
to choose one site or the other.
5.5. Study 3: Results
Table 1 contains WTP estimates based on the results of the condi­
tional logit model for players located in the U.S. Full results of the
conditional-logit model are provided in Appendix B. The estimates
suggest utility is increasing in government Regulation and above average
Security. We also find that the WTP for government Regulation is
increasing in the game’s stake but is decreasing in stake when normal­
ized by the size of the game’s big-blind bet. The normalized WTP esti­
mates for government regulation, respectively, equal 1.76, 1.005 and
0.535 big blinds per hour. Assuming an average player plays 100 hands
per hour, this is roughly equal to 33%–56% of gross revenue when
compared to Siler’s (2010) rake estimates of 4.98 big blinds per 100
hands at micro stakes, 3.00 at small stakes, and 0.95 at middle stakes.
Fig. 3 contains estimates that test whether the WTP for government
regulation vary according to differences in player attitudes about gov­
ernment regulation. The results were generally consistent with H2-H5
for micro-stake and small-stake players. For example, micro-stake
players who agreed that regulation improves site security were willing
to pay a $0.93 premium for government regulation over individuals who
did not agree. Using weights from Fiedler and Philander (2013) of the
actual market size, the average weighted WTP for regulation is $1.83
across all three groups.
Chi-squared tests rejected the null hypothesis that micro-stake
players’ WTP for regulation do not vary based on attitudes towards

5.7. Study 3: Discussion
Our results suggest that online poker players were willing to pay a
premium to play on sites regulated by state gaming commissions, and
that this premium increased for low-stake players who view regulated
sites as less risky. The average micro-stake player was willing to pay a
$0.88 per-hour premium to play on regulated sites and this rate in­
creases to $5.35 for middle-stake players. This finding is consistent with
the notion that regulated sites can provide services, assurances, and/or
peace of mind that is not provided by unregulated sites. The finding that
respondents were also willing to pay a premium for sites that employ
services defined as Advanced Security, holding Regulation constant, pro­
vides evidence that private certification alleviates problems associated
with asymmetric information and generates value in this market.
Our results further supported the notion that financial restrictions on
deposits and withdrawals significantly increase the demand for regu­
lated sites. Micro-stake and small-stake players who agree that regula­
tion makes it easier to deposit and withdraw funds were willing to pay
$0.57 and $1.83 more, respectively, for government regulation than

Table 1
Willingness to pay estimates for government regulation and above average
security.
Government Regulation
Above Average Security

Micro Stakes

Small Stakes

Middle Stakes

0.88***
(0.12)
0.83***
(0.13)

2.01***
(0.33)
2.93***
(0.37)

5.35***
(0.74)
5.05***
(0.77)

*p < 0.1, **p < 0.05, ***p < 0.01.
Notes: Robust standard errors, clustered by respondent, in parentheses calcu­
lated using the delta method. ***p < 0.01, **p < 0.05, *p < 0.1. Full results are
provided in Appendix B.

Computers in Human Behavior Reports 17 (2025) 100599

Fig. 3. The effects of attitudes and perceptions on the willingness to pay for government regulation among U.S. respondents.
Notes: Agree includes participants who responded ‘Agree’ or ‘Strongly Agree’; Disagree includes participants who did not ‘Agree’ or ‘Strongly Agree’; 95% confidence
intervals using robust standard errors, clustered by respondent. *p < 0.1, **p < 0.05, ***p < 0.01.

players who do not agree. The estimated WTP for regulation becomes
negative for players who agree that regulation increases the likelihood
that winnings are taxed. Overall, these findings provide support for the
notion the amount players are willing to pay for government regulation
is heterogeneous and that differences in attitudes about regulation’s
effect on site security, risk, tax liability, and payment convenience affect
micro- and small-stake players’ WTP for regulation.
Across all our results, we find that the moderation effects from
consumer attitudes towards regulation tend to disappear at the middlestake level. Players at this level are willing to pay a premium for gov­
ernment regulation, regardless of their subjective views about risk and
site security on regulated sites, withdrawal/deposit convenience, or
taxation. It may be the case that there are other benefits viewed by this
group from regulation that make it desirable, such as legitimization of
their profession or hobby or broader growth in popularity of the game.
Finally, results from our exploratory analysis provided some indi­
cation that part of attitudes towards regulation will be environmental.
Canadian residents who have had wider access to regulated and un­
regulated markets, generally had the least favorable attitudes towards
the benefits of regulation. Individuals in U.S. states with regulated on­
line poker also viewed regulation less favorably, albeit not to the same
levels as the Canadian respondents.

the product (Fortune & Goodie, 2012) and there is also a public history
of defrauded consumers (McMullan, 2012).
Trust in online poker is a multifaceted construct, shaped not only by
assurances like secure deposits or verified randomness, but also by more
abstract dimensions of perceived legitimacy. Trust may emerge from a
consistent alignment between player expectations and experienced re­
ality (Schoorman and Mayer, 2007). This alignment transcends any
single protective measure and necessarily relies on a set of interdepen­
dent safeguards, some visible and explicit, and others implicit and cul­
tural. For example, on a site with convenient payment processing but
low perceived trust, users may elect to reduce their own risk by only
depositing funds to their accounts when needed to play, and otherwise
not keep any deposits with operators.
In a regulated market, transparent licensing arrangements, clear
dispute resolution protocols, and demonstrable oversight from thirdparty auditors lend weight to the idea that the game operates within a
structured framework. Trust is not just about ensuring that funds are safe
or that player data are secure but includes players believing they are
participating in a well-ordered system where fairness is the expected
norm. Indirect signals also contribute to user interpretations of a site’s
commitment to fair play, including factors like responsiveness of
customer support, timeliness of problem resolution, and the perceived
earnestness of communication.
This study finds that government regulation can provide benefits
beyond those created by private site-security features. The results from
our DCE demonstrated that online poker players in the U.S. are willing to
pay a premium for both Government Regulation and Above-Average Se­
curity. Attitudes towards the benefits of regulation also impact WTP at
lower stake levels, with micro- and small-stake players both willing to
pay a premium for government regulation if they hold attitudes that
view regulation favorably in terms of its implications for site security,
site risk, deposits and withdrawal convenience, and tax liability. At
middle-stakes, no attitude premium was robustly observed.

6. Conclusion
Online businesses face multiple challenges in establishing consumer
trust. In addition to satisfying perceptions of confidence in the opera­
tor’s reliability and integrity, they must also satisfy consumer skepticism
over the conduct of other users (Chen et al., 2009). This absence of trust
by parties can lead to market failures when asymmetries in information
between different sides of the market result in a failure to transact
(Akerlof, 1970). In few markets is the potential lack of trust more salient
than in online poker, where consumers may have distorted views about

Computers in Human Behavior Reports 17 (2025) 100599

Our findings provide evidence that the Unlawful Internet Gambling
Enforcement Act, which impaired the ability of players to deposit and
withdraw funds easily from unregulated sites, continues to affect the
demand for regulated online poker. We estimated that micro- and smallstake players who agree that the withdrawal/deposit process is easier on
regulated sites were, respectively, willing to pay $0.57 and $1.83 more
to play on regulated sites compared to players who did not agree. Results
from our exploratory analysis further suggested that environmental
factors may influence the WTP. Respondents from Canada, who were
likely to be minimally impacted by Black Friday and other U.S. in­
terventions, showed less favorable attitudes towards the benefits of
regulation than Americans. Put together, it may be the case that part of
the value created by government regulation is an assurance that there
will not be future government intervention that harms the market and
that the inability to promptly return player funds contributed to longlasting mistrust among American users. That conclusion is also consis­
tent with discussion from our focus group.
A perception that poker winnings are more likely to be taxed on
government-regulated sites reduced the demand for regulated poker
sites. Among individuals who agree that taxation is more likely on
regulated sites, the difference in WTP on a regulated site was $2.09 and
$2.44 lower in micro and small stakes, respectively. These findings
reinforce the notion that regulators should be aware of the effects that
their actions may have on consumer efforts to bypass regulated markets.
Decisions regarding licensure, taxes, market structure, and restrictions
imposed on unregulated providers may determine how completely a
regulated market displaces illicit markets (Caulkins & Kilborn, 2019).
Future studies should explore this relationship more deeply and in
different industrial settings to determine the extent to which consumers
view private strategies as a substitute for state regulation. For example,
many consumers continued to consume illegal cannabis after it was
legalized in Canada, citing high prices and inconvenient access in the
regulated market. Likewise, many of the information asymmetry issues
faced by users of online poker sites also affected users of cryptocurrency
exchanges (Arner et al., 2023). It remains an open question whether
users view the monitoring of activities by regulators and private certi­
fiers as substitutes but will only pay a premium for the protections
governments can provide, such as legally enforcing criminal penalties
for fraudulent actions. In our study, regulation and security were valued
at micro stakes levels where the value of funds at risk is nominal.
Accordingly, it may be worth exploring if part of the value created is
related to game integrity rather than financial risks. This would increase
the aperture of relevant markets where some government supervision
could add value.
Future work should also consider contributions that address the
methodological limitations of our work. Although the findings in our
qualitative studies suggest that poker players carefully consider product
traits in their DCE and decisions to play, stated preferences can mean­
ingfully differ from revealed preferences, and the respondents’ decisions
were bound by the available choices provided to them. Future work

could seek natural experiments to validate aspects of these findings.
Study participants were also recruited through a non-probability sam­
pling technique and our empirical results are more likely to be direc­
tionally/ordinally valid, rather than unbiased population-wide
estimates. For instance, some respondents had a strict preference for
regulated sites across all choice sets, which required that they be
removed from the estimation set since there were no trade-offs. This
likely leads to underestimation of the value of regulation. Future work
could also investigate how changes in DCE attributes, such as the game
variant or rake structure, and population surveyed affect this study’s
findings. For example, future work could compare respondents’ atti­
tudes toward regulation with results from different countries, de­
mographics, or psychographic traits.
Finally, our results support the notion that regulations create value in
the market for online poker, but they do not necessarily imply that
regulations are positive. Regulation often leads to increases in price
(Chambers et al., 2019), therefore benefits to consumers (psychic or
actual) must be weighed against the costs that they create.
CRediT authorship contribution statement
Kahlil S. Philander: Writing – review & editing, Writing – original
draft, Visualization, Methodology, Investigation, Formal analysis,
Conceptualization. Bradley S. Wimmer: Writing – review & editing,
Writing – original draft, Project administration, Methodology, Investi­
gation, Formal analysis, Data curation, Conceptualization.
Author note
The authors thank Scott Savage for his comments, Melissa Redona for
help with data collection, A. K. Singh for help with survey design, Peter
Counts, Darren Heyman, Brent Todd, and Dan Stewart for their input on
the survey. The authors also thank participants in the focus-group par­
ticipants, and the respondents who completed the survey.
Declaration of competing interest
The authors declare the following financial interests/personal re­
lationships which may be considered as potential competing interests: In
the three-year period from 2020 to 2023, Kahlil Philander received
research funding from the Washington State Gaming Commission, the
Cambridge Health Alliance, Division on Addiction, and the Board of
Regents of the Nevada System of Higher Education; he received
consulting payments from British Columbia Lottery Corporation, Eilers
& Krejcik Gaming, Seminole Hard Rock Entertainment Inc., Responsible
Gambling Council of Canada, and Victor-Strategies; and he received
expert witness payments from Crown Resorts Ltd, Jones Ward PLC, and
Scientific Games Corp. More information about his activity is available
on his personal website at kahlil.co.

Appendix A. Choice Set
Choice Set of the discrete choice experiment.

Feature

Explanation

Micro Stakes

Small Stakes

Middle Stakes

Government Regulation

The poker website is regulated by the government entity in the geographical area
where the respondent lives.
The quality of the website’s security features compared to the overall industry
standard.
Time-Based Rake is based on a short-handed table of No-Limit Texas Hold’em with
6 players playing for Stake Level

Yes
No
Average
Above Average
$1.50 per hour, per
table
$2.50 per hour, per

Yes
No
Average
Above Average
$5.00 per hour, per
table
$8.25 per hour, per

Yes
No
Average
Above Average
$9.00 per hour, per
table
$15.00 per hour,

Site Security
Cost

(continued on next page)

Computers in Human Behavior Reports 17 (2025) 100599

(continued )
Feature

Explanation

Players on Site (Network
Size)

Number of players on a site playing No-Limit Texas Hold’em for Stake Level

Average VPIP

Voluntarily Put Money in the Pot: The website’s average VPIP for Texas Hold’em at
tables with 6 players.

Micro Stakes

Small Stakes

Middle Stakes

table
$3.50 per hour, per
table
$4.50 per hour, per
table
50 players
150 players
500 players
675 players
1250 players
4000 players
19%
28%
37%

table
$11.50 per hour,
per table
$14.75 per hour,
per table
50 players
150 players
500 players
1250 players
2500 players
4000 players
19%
28%
37%

per table
$21.00 per hour,
per table
$27.00 per hour,
per table
25 players
75 players
225 players
500 players
1000 players
2000 players
19%
28%
37%

Appendix B. Conditional Logit Model Results
These are the results of the conditional logit model for players located in the U.S.

Variables

Micro Stake

Small Stake

Middle Stake

Regulation

0.557***
(0.077)
0.525***
(0.078)
− 0.629***
(0.051)
− 0.426***
(0.097)
0.340***
(0.096)
0.689***
(0.152)
1.038***
(0.192)
1.536***
(0.209)
1.733***
(0.190)
1.907***
(0.172)

0.394***
(0.067)
0.574***
(0.068)
− 0.196***
(0.013)
− 0.635***
(0.082)
0.212***
(0.079)
0.700***
(0.124)
1.127***
(0.156)
1.591***
(0.185)
1.606***
(0.168)
1.834***
(0.148)

0.600***
(0.088)
0.566***
(0.089)
− 0.112***
(0.011)
− 0.683***
(0.117)
0.338***
(0.101)
0.764***
(0.175)
1.524***
(0.220)
1.702***
(0.233)
2.137***
(0.239)
2.321***
(0.247)

Site Security
Cost
VPIP Tight
VPIP Loose
Network Size 2
Network Size 3
Network Size 4
Network Size 5
Network Size 6
Observations

***p < 0.01, **p < 0.05, *p < 0.1.
Notes: Results are for U.S. respondents; robust standard errors in parentheses.

Appendix C. Effect of Attitudes on Regulation’s Effect on Utility
Conditional Logit Estimates of Effect of Attitudes on Regulation’s Effect on Utility.

Variables

Micro Stake

Micro Stake

Micro Stake

Micro Stake

Regulation

0.231
(0.202)
0.403*
(0.213)

0.125
(0.162)

0.291*
(0.160)

0.651***
(0.073)

​

​

​

​

​

​
​

​
​

​

Regulation × Risk
Regulation × Security
​

0.609***
(0.180)

​

​
​

​

0.369**
(0.177)

​

​

​

​

​

​

Regulation × Deposit/Withdrawal

​

Regulation × Tax

​
​

− 1.366***
(0.412)

Variables

Small Stake

Small Stake

Small Stake

Small Stake

Regulation

− 0.019
(0.172)
0.533***
(0.183)

0.128
(0.121)

0.160
(0.131)

0.466***
(0.068)

​

​

​

​

​

​
​

​

Regulation × Risk
Regulation × Security

0.433***
(0.138)

​
​

​

​
(continued on next page)

Computers in Human Behavior Reports 17 (2025) 100599

(continued )
Variables

Small Stake

Small Stake

Regulation × Deposit/Withdrawal
​

​
​

​

0.359**
(0.146)

​

​

​

​

​

​

− 0.479**
(0.228)

Variables

Middle Stake

Middle Stake

Middle Stake

Middle Stake

Regulation

0.288
(0.206)
0.376*
(0.218)

0.533***
(0.169)

0.618***
(0.158)

0.593***
(0.098)

​

​

​

​

​

​
​

​
​

​

Regulation × Tax

Regulation × Risk
Regulation × Security

Small Stake

​

0.076
(0.185)

​

​
​

​

− 0.047
(0.179)

​

​

​

​

​

​

​

Regulation × Deposit/Withdrawal
Regulation × Tax

Small Stake
​
​

​
​

− 0.052
(0.223)

***p < 0.01, **p < 0.05, *p < 0.1.
Notes: Robust standard errors, clustered by respondent, in parentheses calculated using delta method. Estimated coefficients for Above-Average Security,
Cost, VPIP, and Players are not reported. Risk equals one when respondent Agrees or Strongly Agrees that there is less Risk associated with playing on
Regulated Sites, and zero otherwise. Security equals one when respondent Agrees or Strongly Agrees that the Site Security of Regulated Sites tends to be
better than Unregulated Sites, and zero otherwise; Deposit/Withdrawal equals one when respondent Agrees or Strongly Agrees that the Withdrawal/
Deposits process is likely easier on Regulated Sites, and zero otherwise. Tax equals one when respondent Agrees or Strongly Agrees that they are less
likely to play on Regulated Sites because the government will Tax winnings, and zero otherwise. The analysis includes only U.S. respondents.

Appendix D. Effects of Attitudes and Perceptions on Willingness to Pay for Regulation

Micro Stakes
Small Stakes
Middle Stakes

Micro Stakes
Small Stakes
Middle Stakes

There is less Risk associated with playing on Regulated Sites

The Site Security of Regulated Sites tends to be better than Unregulated Sites.

Agree

Disagree

Difference

Agree

Disagree

Difference

0.99***
(0.13)
2.60***
(0.35)
5.76***
(0.81)

0.36
(0.31)
− 0.09
(0.87)
2.50
(1.75)

0.63*
(0. 34)
2.70***
(0.93)
3.27*
(1.93)

1.12***
(0.13)
2.84***
(0.39)
5.31***
(0.85)

0.19
(0.25)
0.65
(0.61)
4.65***
(1.39)

0.93***
(0.28)
2.20***
(0.71)
0.66
(1.62)

The Withdrawal/Deposits process is likely easier on Regulated Sites

Less likely to play on Regulated Sites because the government will Tax winnings.

Agree

Disagree

Difference

Agree

Disagree

Difference

1.02***
(0.13)
2.65***
(0.37)
4.98***
(0.87)

0.45*
(0.25)
0.82
(0.67)
5.39***
(1.30)

0.57**
(0.28)
1.83**
(0.76)
− 0.41
(1.55)

− 1.09*
(0.63)
− 0.07
(1.13)
4.72***
(1.82)

1.00***
(0.12)
2.37***
(0.34)
5.17***
(0.78)

− 2.09***
(0.65)
− 2.44**
(1.17)
− 0.45
(1.94)

***p < 0.01, **p < 0.05, *p < 0.10.
Notes: Robust standard errors, clustered by respondent, in parentheses calculated using delta method. Respondents Agree when they Agree or Strongly Agree with
associated statement. Respondents Disagree when they do not Agree or Strongly Agree.

Data availability

Caulkins, J. P., & Kilborn, M. L. (2019). Cannabis legalization, regulation, & control: A
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